Hex Digit Display
      
      | Library: | Input/Output | 
| Introduced: | 2.2.0 | 
| Appearance: | 
                 
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Behavior
Using a seven-segment display, shows the hexadecimal digit corresponding to the four-bit input. If any of the inputs are not 1/1 (either floating or error), then the display stays blank (all segments off). A separate one-bit input controls the display of the decimal point.
Pins
All pins are inputs.- South edge, first from left
 - This input is interpreted as an unsigned four-bit number, and the corresponding hexadecimal digit is displayed. bit width 4
 - South edge, second from left
 - Controls the decimal point. If this is left unconnected, the decimal point remains off. Bit width 1
 
Attributes
- On Color.
 - The color with which to draw the display segments and decimal point when they are on. (red by default).
 - Off Color.
 - The color with which to draw the display segments and decimal point when they are off. (grey By default).
 - Background
 - The color with which to draw the display's background (transparent by default).
 - Has deciaml point:
 - If yes the decimal point is available, if no the decimal point is hidden.
 - Label
 - The text within the label associated with the component.
 - Label Location
 - The location of the label relative to the component.
 - Label Font
 - The font with which to render the label.
 - Label visible
 - Display or not the label.
 
Poke Tool Behavior
None.
Text Tool Behavior
Allows the label associated with the component to be edited.
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